Chaos draft basketball
Era
Sweep
Every pick rolls a new decade. On your trips you call the play, then the needle decides it — wider when that player is great at what you asked.
01
Ten snake picks. Each card is a fresh decade, three real names.
02
Call the trip yourself: who has it, then three, mid, drive, post, or a pass.
03
Stars stretch the window. Elite defenders shrink it. Both sides feel it.
Game length
Standard pace. Space or tap releases the needle. On defense, you time the contest.
Real players, fictional ratings. The numbers exist for the needle — they are not official statistics, and this is not an NBA product.